Anim mode let you edit the current animation. Wishmee uses what is called “key-frame” animation to move objects. You specify the key poses of a wishmee at key times, remaining poses are interpolated from the key poses during playback. Usually, you animate the movement, turn, and zoom first, and then deform with the skeleton to get the right pose. This takes some practice, please don't worry if it is taking some time initially to grasp the concept - this is pretty much how animation is done in many movies and commercials.
The interface color for Anim sub-modes is . Double-tap toggles the interface in and out. Top left button lets you choose between different sub-modes. All buttons have an "i" help sub-button that provides information on what the button does.
There are two anim sub-modes: WISH, and SKEL.
WISH / SKEL button decides whether you are animating the wishmee, or deforming it with its skeleton
MOVE / TURN / ZOOM button is for selecting the animation channel. Pinch-zoom with two fingers is supported.
<- K button moves the key back in time.
K -> button moves the key forward in time.
DELETE button deletes the current key.
<< K button sets current time to previous key time.
K >> advances current time to next key time.
<- T button sets current time to previous frame time.
T -> button sets current time to next frame time.
START / STOP button starts and stops playback.